The Team
Michael Gmür - CEO of Grey Area Games
Started as a community map creator for Unreal Tournament 3, which got him a job in gamedev. Spent 13 years working mostly on AAA titles in companies such as Techland, Flying Fish Works, Lucid Games as level designer, level artist, and senior lighting artist. Worked on games like Dead Island and Dying Light.
In 2022 it was time to move on, and so greyarea_games came to life.
Princess Bubblegum ( PB ) - Productivity manager
Probably the hardest worker of all. She's on every meeting, always trying to help and inspire.
BMO - Head of Quality Assurance
He's the best QA worker anyone could wish for. The keyboards are always perfectly clean after a good nap on them. There's no surface in the office, that wasn't tested by him.
Seba - Relationship Manager
We miss you Seba, come back. You always knew how to solve conflicts between the team members.
The best workplace in the world!